Crew
Crew is a mobile app that allows floor staff in restaurants to manage their guest experience on the fly.
When I first joined the company, the app was really only a skeleton of what it is today.
For a while, I was the only engineer working on Crew. Within the first 4-5 months of joining, I was able to build the app from the ground up and get it into the hands of some early venues for testing. Within the end of the 2024 year we had scaled to 150 venues and were generating millions in GMV.
As the company has grown, so has the app. I've been fortunate to be able to wear many hats and help build the app into the tool it is today. I have played a key role in building out key features in the product such as the Tap to Pay experience.
Crew was one fo the first businesses in Australia & soon New Zealand to implement Stripe's Tap to Pay feature. The SDK from Stripe was a little rough around the edges, but I was able to work with it to implement the feature.
Features Built
Terminal is the main feature in Crew that allows venues to accept card payments from customers and take payments on the fly with a mobile device via NFC. Think Paywave but in reverse.
I was responsible for building the Terminal feature from the ground up. This included the frontend interface and for venues to accept card payments from customers.
As well as implementing the backend integration with our internal payment rails that is integrated with stripe to handle the payments.